Ah, okay. I misinterpreted your issue. My mistake.
Have you ensured that the other meshes on the map are set to block that specific object type? (The type that you have created for the boids).
Ah, okay. I misinterpreted your issue. My mistake.
Have you ensured that the other meshes on the map are set to block that specific object type? (The type that you have created for the boids).