Hey folks,
Wracked my poor brain over this one but can’t figure out a solution - though it seems like there should definitely be one!
I have a selection of Radios placed throughout my map. I’ve made a Blueprint from the mesh, attached a box collision and made it so a Dialogue Wave and subtitle plays on overlap. I have ten radios, ten different individual snippets of audio, breadcrumbed throughout the level. Do I need to make 10 different Radio blueprints? I feel like there’s a way to select each individual Dialogue Wave from within a single blueprint, but then I don’t know how I’d differentiate from one instance to the next! Could be wrong and might just have to make 10 different versions, but thought there might be a more efficient solution one of you clever people could come up with.
Apologies for potential stupid question
Cheers for reading and thanks in advance for any help!