If you create project from template, everything is by default in single director.
In shootergame it is splitted betwee Classes/Private/Public.
How do you setup your folder is personal preference, what I’m curious though, is how UHT treat Classes/Private/Public folder.
If I dumb everything into Private folder will UHT generate Precompiled Headers ? If not where should I add my files for UHT to do so ? I want to put everything into single folder (headers and implementations).
With default setup I have to include headers into each cpp file.