If the geometry is a static mesh you must raise the lightmap resolution, 64, 128,256,512,1024,2048 and so on. If it’s a brush you must lower it. Try a value of 2. (default is 32 I think). Are your settings set to Epic in the editor?
If the geometry is a static mesh you must raise the lightmap resolution, 64, 128,256,512,1024,2048 and so on. If it’s a brush you must lower it. Try a value of 2. (default is 32 I think). Are your settings set to Epic in the editor?