I’m pretty new to UE4 / Gamedesign. Learning every day
but I don’t really get how to fix this kind of problems (see attached screenshot)
I have a few ‘blueprints’ and some ‘level geometry’ all from blender. I can’t get them aligned properly and if I overlap them there are strange render problems.
I did some searching on this forum but got the feeling I don’t know the right terms / words because I didn’t find any posts exactly about my problems.
The basic question I guess is how can I align different objects perfectly? so there are no seams?
Thanks already for reading my post!
update: the problem here is a bit exagarated
I can get them aligned more properly but not perfect.
