Hey -
There are a few questions I’d like to ask for additional information and to help me understand and reproduce the problem:
- Are you using source builds for both Windows and Linux version of the editor?
- If so, were they both downloaded from the same branch at roughly the same time (both from the 4.12 branch one after the other, etc.)?
- If you are using the binary version (from the Launcher) for Windows and a source build for Linux, or are using two source builds where the source code was obtained at separate times, it’s possible that there were changes that went into the branch between when you downloaded the second source version that would cause them to have difference engine versions.
- Can you try creating a new project on each OS and let me know if you still have problems connecting them?
- Also include the setup steps to help me reproduce this issue locally.