Different meshes with same texture have different colors

Yeah, welcome to the wonderful world of texture objects…

If you have this sort of setup, maybe you can change it to

image

It has to be a texture object, not a texture 2D. It’s probably easier to write the material from scratch.

All you need is the albedo and the normal and a couple of world align nodes.

Also, like I say, I think editing that material might be a bad idea, it looks like your master material. Best to start with a new one…