Yeah, welcome to the wonderful world of texture objects…
If you have this sort of setup, maybe you can change it to

It has to be a texture object, not a texture 2D. It’s probably easier to write the material from scratch.
All you need is the albedo and the normal and a couple of world align nodes.
Also, like I say, I think editing that material might be a bad idea, it looks like your master material. Best to start with a new one…