I know this have been talked about a while back during a twitch stream but I haven’t heard anything since and as it’s a pretty important feature for us I figured I should ask about it.
I really need to be able to set up different meshes for different “ages” of plants in the procedural foliage tool.
We have multiple “ages” of all our trees and I really want to be able to make the younger meshes spawn at the edges of clusters.
Right now I have to make a foliage type for each mesh which becomes very messy since we have so many different meshes.
Is this a feature that is coming and if so, when can we expect to see it?
Thanks in advance!