different interact ranges per object

Hi,

Using a line trace is there a way to set the interaction range per object. For example I want to be able to pick some items up from mid range but doors and ladders I need to be very close. Anyone done something like this?

Use an interface, send the trace distance to the interactive object, process it there and have it return data describing what happened.

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Excellent never knew what use the distance node had :slight_smile:

Works perfectly

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Or do that, process it in the instigator - which may actually be a better idea :innocent:

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