I was just playing and screen recording a match in Ironsight and I noticed my Nvidia Share’s overlay kicks in and out. It still records the whole game though.
Then I was told that its because the menus and the game runs on different instances.
What exactly does that mean? I know in UE4 you have to set up level streaming to have animated menus so I was wondering if that has something to do with it. Ironsight runs on the Iron Engine Wiple game’s own in house game engine.