Hello,
If I open a map and set a GameMode, UE4 sets that GameMode for all maps. Is there a way to have different GameModes for different maps ? I know you can set a different GameMode when you load a new level (using the “Options” parameter of the “OpenLevel” node, although I couldn’t manage to make it work…), but that’s not what I want. I am asking if it’s possible to have different GameModes for different maps when you hit Play in editor, not when you switch between them at runtime.
Thankyou.