I’m having issues with my landscape material. The materials gets a different tint in the squares where I recently used the paint tool. I’ve tried restarting, and can’t find a solution.
Also when I’m working on the project chunks of landscape deforms into square craters, but returns to normal when terraforming them.
In one of these chunks the foliage has disappeared completely twice, then I save and restart UE 5.1, therefor forcing me to remake it.
@ktejlgaard
This definitely is a strange bug. Have you tried looking at the materials during runtime? My first thought is that this could be an editor glitch that happens because of the Landscape Painter.
Other than that, I found a thread that talks about a weird texturing glitch as well here.
Let me know if that fixes it!
-Zen