Different brightness between left and right eye in VR.

Hello Unreal community!

I am getting a weird bug with Unreal Engine 5.3.2 in VR. As visible in the images, the view in the right eye is darker than in the left eye.

I am very new to game development and Unreal Engine and couldn’t fix this issue so far.

I have the suspicion that it might have to do with the Post-processing Volume. If this gets deactivated, it seems like there is no difference in brightness between the eyes anymore. But if it is deactivated, everything will be very dark. Therefore, it is kind of hard to tell if there’s still a difference or not.

Maybe it can be helpful to have the whole project in order to find the bug. It can be downloaded here:

Some help would be really appreciated, as I’ve run out of ideas. Thanks! :slight_smile: