Hey all,
I’m attempting to make a small fighting game in UE4. I used the 2D Side Scroller as a template for my game. I’m attemping to use Blueprint Scripting to enable a different animation for when the Player 1 character is moving left, but I just can’t figure out how to do it. Originally, the character would mirror when traveling in the opposite direction.
I tried potentially finding a way to make it so that it checks if the character is moving left, or Yaw, or something, but there seems to be no option for that. I’m very new and have spent several hours on this. Any help would be appreciated!