I notice a difference in texture color depending on which file type I export my model as. Is anyone familiar with this. Are there certain settings I’m perhaps missing?
The file types in question are OBJ, FBX and GLB. OBJ and FBX appear the same in Windows 3D Viewer, but GLB appears dull.
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I get an even greater difference when I import the models into blender. There appears to be no difference with the OBJ. However, FBX appears duller and the texture for the GLB won’t even show.
Edit: I inserted images, but I have no idea why they aren’t showing.
Hi Wizyza, what are your export settings? I tested this and exported model have a very similar texture in Windows 3D viewer.
You can insert images, but you can upload something just about 2 MB.
Hi Ondrej,
For OBJ, I’m using the default settings, except with vertex colors disabled. My FBX settings are similar to OBJ; in addition, I’ve also tried FBX with and without the texture embedded.
For GLB, I’ve tried it with both the vertex colors enabled and disabled. When disabled, the model shows no color at all. With vertex colors enabled, the model shows color, but there doesn’t seem to be a texture. Enabling the vertex colors doesn’t make sure, since I never colorized the vertices of my mesh, only generated a texture.
This is kind of difficult to explain without images. When I add an image, a placeholder appears, but no image shows.
Can you contact our support with this problem? Thanks.