Hi,
this is my first encounter with eu4.
Is it normal that the camera position and character “scale” are different in blender and ue4?
The bone with the camera is as a socket in the EU4 and this is where I give the camera.
Hi,
this is my first encounter with eu4.
Is it normal that the camera position and character “scale” are different in blender and ue4?
The bone with the camera is as a socket in the EU4 and this is where I give the camera.
More likely to be your camera FOV or similar settings.