I’m trying to add velocity do a character by accessing the character movement component and setting its velocity. However it is not working, so i used Force and it worked for my scenario.
I’m trying to make a character in paper 2d climb up a stairs. When he overlaps the stairs i zero the gravity and then i wanted to add velocity scaled with a movement input. However that didn’t work so i used a one force node to create impulse to get off the ground.
Can someone explain to me the difference and how can i use velocity for this scenario?