Hi,
I have a strange stuff in my project:
When, in Default Pawn Class, I Choose a Pawn I have created (a modified Third Person), and place a Player Start in the level, not all command work: I have made 2 different Jump and only one work, also, I can’t see the travel of action in Blueprint
But if I place the Pawn in the level and Auto Posses it, all work fine…
There is a way to use the fully fonctionnal Pawn when place a Player Start?
Thank you
There is my jump BP