Difference between FTransform::getLocation() and getTranslation()?

Difference between FTransform::getLocation() and getTranslation()?
It seems they return same result

I was wondering the same thing. But from the source code you can see that there is no difference between them:

/**
	 * Sets the translation component
	 * @param NewTranslation The new value for the translation component
	 */

FORCEINLINE void SetTranslation(const TVector<T>& NewTranslation)
	{
		Translation = VectorLoadFloat3_W0(&NewTranslation);
		DiagnosticCheckNaN_Translate();
	}

/** Set the translation of this transformation */

FORCEINLINE void SetLocation(const TVector<T>& Origin)
{		
	Translation = VectorLoadFloat3_W0(&Origin);
	DiagnosticCheckNaN_Translate();
}