Hello.
I have built the lighting in the archvis scene below and I got something satisfactory but when i package the result for windows 64, i get weird shadows around the wall props and light leaks through the bottom of the bathroom.
Is there something i need to do before compiling my project to make sure I get the expected result?
I was lucky to have read your answer before going to bed the other day. wanted to thank since then but the forums were down ![]()
Or just increase your texture memory poolsize. Disabling texture streaming completely could lead up to long loading time when you launch your scene. Depending on it’s size of course.


