difference between editor and binary version

I have built the lighting in the archvis scene below and I got something satisfactory but when i package the result for windows 64, i get weird shadows around the wall props and light leaks through the bottom of the bathroom.
Is there something i need to do before compiling my project to make sure I get the expected result?



You need to remove the check mark in the texture streaming. And reload the project.

I was lucky to have read your answer before going to bed the other day. wanted to thank since then but the forums were down :smiley:

Or just increase your texture memory poolsize. Disabling texture streaming completely could lead up to long loading time when you launch your scene. Depending on it’s size of course.