DiDaPiPa - Dida Event

An implementation of UnrealEngine event system.

  • Efficient indexing of all events

  • Convenient event listening and triggering

  • Uses a channel mechanism to significantly improve event distribution efficiency

  • Highly compatible, supporting multiple engine versions across various platforms (Due to limited resources, versions prior to 4.27 have not been fully tested; please contact the author for fixes if issues arise)

For more information, please refer to the documentation.

Documentation: Welcome to use DidaEvent system!