A few days ago I started a new UE project and during today’s work session it just broke. I was just moving nodes and testing changes and once I clicked the play button another time I noticed that player doesn’t move and nothing else works except mouse input. I tapped escape and saw this in the message log:
Thousands of “Accessed None” messages and all of them are related to Character movement and Capsule component. I literally don’t understand what the hell happened and how to fix it.
Any ideas?
/Update
I’m using GitHub for version control so I created a brunch from yesterday’s commit and started checking the difference and found some in BP hierarchy:
Yesterday’s version:
Today’s version:
Capsule component became Root component (who knows how did that happen). Also, there are 0 properties in the details panel when I select Root component or Character movement in today’s version, but I see everything in yesterday’s. Maybe I clicked somewhere accidentally while switching windows, well, would be great to know what action led to this.