Did UE4 tutorial on inventory system.

so when I drop an item it just spawns back where it was originally picked up and wont come out of the hero. plus if its physics based it respwans invisible.


You seen this tutorial?

yes that’s the one I did

Look here:

He creates a Component called “DropLocation” and later here:

He uses the location of that component as the spawn location.

If you do this the same way, you will have it be dropped at the right spot.

I have that and I know it works cause if I switch it from transform actor location to spawn actor it works but only spawn an actor I select from a drop down box not the one in the inventory

It was a cast that needed to be a bind…