Hello guys.
I created a height map in the format 2048x2048 from my real landscape (2394.28mx1578.072m and a height of 256m).
These parameters were given to me by Unreal.
Section Size; 127/127 quads
Sections Per Component: 1/1 Section
Number of Components: 17/17
Overall Resolution: 2160/2160
Total Components: 289
So I scaled my landscape like this:
For the X axis: 2394,28/2160*100= 110,8462…
For the Y axis: 1578,072/2160*100= 73,058
For the Z axis: 256/512*100= 50
Can anyone tell me if I have scaled my landscape correctly? Thanks.