Did Epic Games release UE5 with failed automation tests? EditCondition error

I tried running all the automation tests on UE5, but some surprisingly fail.

Did Epic Games release UE5 with known automation failed tests? I find it surprising if

Steps to Reproduce:

  1. Create new blank C++ project (I used an un-edited source build)
  2. Open up session front end and switch to automation tab
  3. Run all of the tests
  4. See that System.Promotion.Editor.LandscapeEditor fails test
  5. See message for EditCondition
  6. Try the test again
  7. Passes now (failed the first time?)

The EditCondition error shows up the first time but not the 2nd time we run the test.