Hi, I found an issue with the Dictionary “Find” node that fails to work properly in Editor mode.
The issue is that in “Selected Viewport” mode. I checked by directly setting the position of the AiActor to an Actor reference Transform and it worked. However, when I used Find, the Ai Actor does not spawn until I stopped the gameplay in Editor Mode (Actors spawned usually disappears when exiting the “Selected Viewport” mode?). I used “Print String” node and it indicates the nodes ran.
I tried running in Standalone mode and the Find node works perfectly - the Ai Actor spawns.
Am I doing something wrong or is it a bug?
I am using UE 4.17.2, and I’ve attached my blueprint code below.