I made a mistake, is there a way to gather 2 BSP in 1 ? Because on the screen, you can easily see 2 BSP instead of 1.
- I want to make a text like the one in the FP demo project (on the ground in blue), so I searched on internet how to put a text on a wall and I found decals or materials but like I’m really noob in this, I couldn’t make my onw text… Is there any easy way to do it now ? All the tutoriels I saw were old
Answer to 14) If you want to find out the type of object, click on it in a project where you see it, it will highlight orange. With the object selected look in the World Outliner which has two columns, one is a unique name (Label), the other is the type. You will see that object is a “TextRenderActor”.
To place one of your very own in another project, on the modes tab, in Place mode (Shift+1), click All Classes and either scroll until you see “Text Render” or search Text. Click and drag Text Render into the level. From there you can rotate it and move it like any other object and set its properties in the Details panel.
Assuming #8 still isn’t answered:
“I opened a blank project to be able to use all the free assets on it but I don’t have any character to move to visit the house. So I opened a 3RD project because I would like to use the 3RD way to play and I copied the whole project focused on the character and implemented in my blank project but I cannot use the character I placed, this blank project just allow me to be in ‘noclip’, in a spectator view in which I can fly… So how could I use a 3RD view with a character to move in my blank project please ?”
You have to set the project to use the right game mode. In the map you want the character in, look for the Blueprints button in the middle of the top of the screen. In the drop down, bottom of the list, there will be a ‘world override’ for game mode. Use that gui to select the game mode from the 3RD project, which should be included.
The others you have … they can’t really be answered in a single post. For instance, there are loads of tutorials on exporting and importing your models, what UV Unwrapping is, and a few others on your list. Oh, and don’t use a matinee for your elevator. Use a timeline. In any graph (best to put this in elevator) right click and type “add timeline”. On that node you’ll have several pins on each side. The pin on the right, ‘update’ will be called every (frame??) that the timeline is active. If you double click the timeline, click the button with an F on it and add a point in that graph by right clicking and then add another. Set one to 0, and the other to how long it should take to move there. Set the one at 0 to be the Z height of the elevator at it’s first floor. Set the other one to be the Z height of the elevator at it’s top. Off the update pin, set the elevators location, but right click the location pin (yellow) and split it. Get the location of it and split that location pin. Use the X and Y green pins (floats) from the ‘get ____ location’ node, and the Z from the timeline. Finally, play from start will ascend, reverse from end will descend. Along with a Do Once gate, and some box triggers, you’ll be on your way.
Thanks for the 3RD game mode, it’s answered now ! Same for the text
For the elevator, why shouldn’t I use matinee ? It’s not very difficult to use and we can do a lot of things with… Blueprint, I don’t knpow very much on it and what you said is very difficult to understand for me. I’ll try this today at least ! Thanks for answering
Pretty sure you’ll have to do this, then. It just seems more complicated to have two matinee sequences. That, and you can tweak your timeline implementation to have more than one floor, whereas the matinee spam would get ridiculous. I promise you, if you actually try it and search google ( or bing, or even unreal ) for specific questions you’ll find the answers. I can’t really help you much more without actually making a dedicated tutorial on timelines, but they’re well worth a look.
I don’t understand anything in this, so, my only solution is to try what I read point by point and see if it’ll work or not. Thanks for help, I consider this question answered