I have just discovered the dialogue voice and dialogue wave variables and I tried to use it. I have several questions about it.
First, I have created the dialogue voice (that it is easy), and then the dialogue wave but I don’t understand what is the goal of the several context I can add…
In my game i have two types of possible dialogues :
a dialogue with no answer : the player go in front the pnj and then the PNJ say a sentence randomly. Every player that are near to him can hear it.
a real dialogue : the player press E in front of the PNJ and then the pnj say a sentence, then the player choose an answer between 3 possible answer, and then the PNJ answer depending to what the player say.
The thing is that I can specified in the context in the dialogue wave that the dialogue is directed to nobody (so it can be usefull for my first type of dialogue). But then when I try to play the dialogue in my BP I have to specify the target of the context… So I don’t know what to do if nobody is targeted…
Please, help me…
Thank you a lot for your time and your help
All the best