Dialogue System

I’ve got it)

  1. Create one more behavior tree variable in your bot character and set your basic AI behavior tree:

01.png02.png

  1. In DialogueController (AIController) create branch:

  1. We should set game mode and cursor visibility, because CloseDialogue task doesn’t run (patrol behavior runs before it)

And that’s all we need. You can redownload sample project, I just updated it:)