Dialogue system so close but yet...

I am new to Unreal Engine. Been learning for about a month now. I was try to learn how to make a dialogue system by following this tutorial https://www.youtube.com/watch?v=4q6r-3v05hE&t=1833s and this one https://www.youtube.com/watch?v=f99g7cuQyaQ&t=298s

I followed along and made tweaks here and there, for instance my system doesn’t use audio, but it is mostly identical and everything else works but when it comes to makeing choices with my stestm it won’t work. I can make the choice buttons appear, click on them and the print string even works but the action of going to a line in a data table and displaying it just won’t work the same way as his system.

This is my talking logic, if choices are not made it skips those with conditions

This is my check condition logic after i make a choice it check if the choice names match once chosen it is suppose to display the next line of dialogue

this is the data table for the npc im using

this is what happens when i click a choice, it adds the name to an actor component attached to the player character to store the choices

This is what happens when i click either of the buttons

hi there,

You forgot to connect the Branch ID to the input pin of Add Unique (Video 2, time 17:34):

Best of luck!

I tried it it worked! Thank you so much.