Dialogue shows on certain range, how can I make it be shown on button press?

Dialogue shows when I approach NPC, how can I make it so dialogue would instead be shown on button press?

I assume you currently have it set to just show the dialogue on overlap?

Instead, you could have the overlap just set a variable for the NPC that you overlapped. Then you could put all the dialogue logic on an input event that uses that variable that you set from the overlap. That seems like it would work. :slight_smile:

Thank you, will try that!