Hi, Im using this plugin since beginning and I like it very much.
Recently Im working with Metahumans and adding lipsync (OVRLipsync plugin).
It has an asset type which holds pregenerated visemes.
I would like to add this asset reference to Dialogue in addition to sound wave so I could set visemes for animation BP.
There is a chance to solve it somehow or only by updating plugin C++ source?
I assume I should have to add my new soft object ptr to the dialogue node struct and editing Slate UI source to show/store it properly.
Any help appreciated.