Dialogue Plugin

You mean like “Hello, %charname%”? No, I received this suggestion recently and thought it was a pretty interesting one, but it’s never been implemented. It’s a neat little feature, I’ll think about a good way of adding it in a game agnostic way. Or maybe I’ll just make a short video of how to add it, because in my mind, this kind of stuff could touch GameInstance or some other general purpose classes, and I can’t do this, because it’s been my goal to make the Dialogue Plugin as game agnostic and modular as possible. But I hear you, it’s a good feature and it’s now on my to do list, thanks for reminding me.