The update has been processed by the marketplace team.
I downloaded to test it and noticed two problems.
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when you launch your project, you may get a warning about DemoDialogueWidget referencing an unexisting asset. It’s a fake warning, because it doesn’t actually reference it in any way. I’ll fix it in the next update. Or you can just fix it yourself by doing “Refresh Nodes”, then hit Compile & Save.
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Trying to copy nodes that have events/conditions that reference assets - will crash the editor. It’s some old code that I forgot to remove.
I’ve submitted a fix. Hopefully it’ll get processed soon.