Anyone still using this? Tried updating the nodes so they also could contain a UAnimationAsset for the speaker, but it seems i’m not able to get the code to copy the reference to the generated object. Any pointers would be helpfull ![]()
Anyone still using this? Tried updating the nodes so they also could contain a UAnimationAsset for the speaker, but it seems i’m not able to get the code to copy the reference to the generated object. Any pointers would be helpfull ![]()