I am making a dialogue system following this tutorial I followed part 1 2 and three and the menu selecting is wonky. What I try to select anything but the first option, it dosnt work so I select the first option and if I select the second option in the dialogue tree, it goes to the second exec pin on the switch instead of following the string to the next dialogue. I hope I explained that well.
what the issue exactly, it the option button event that doesnt correctly pass the correct index integer value ?
well I did a toggle breakpoint and it ended up and this function which is the function that progresses the dialogue, so I assume that this is where my issue is
also it makes sense because progressing the dialogue wasn’t working.
it progresses it once and that’s it.
a print string worked on first and second, but on the third because it is the second button (which is the array element) that doesn’t work but the first one does.
sorry for the message bombarding.
Ps: I did slightly change my code just to test different things out… been trying to figure it out all night.
my guess is when your are creating your widget child button option and didnt correctly pass the correct value of the array index.
I really don’t mean to sound like a snob, but this dialogue system seems convoluted. It looks like the workflow of this teacher is derived from something else entirely.
Perhaps their specialty is physics-based, and they’re applying that workflow to this kind of system. But it makes it FAR more complicated than it needs to be.
It’s like a samurai teaching people how to chop food with swords. Swords certainly will get the job done, but so will a knife.
Maybe check out Ryan Laley or Gorka’s tutorials instead.
And this is coming from a person who REGULARLY creates dialogue systems.
you are not sounding like a snob at all. I appreciate your honesty and there was absolutely no other tutorial online that did it like this, so it made it really difficult to fix and tells me that maybe its unconventional. I think i’ll follow Ryan laleys tutorial. his is highly recommended and looks good. Thank you Ryan laley uses a dialogue tree if I remember correctly and I want to learn more about that side of unreal so I’m sure itll benefit me.
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