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Dialogue/Animation

Hi There, My Name is Kai.

I am looking to begin work on a short survival horror game. The game is very dialogue driven, but I have no clue as to how I would animate the characters face and sync up dialogue with it.

I’m not looking for a cutscene, I’m just looking for the main character to engage in conversation with another character in real-time without any cuts.

Can anybody help me?

Facial motion capture is often used for this kind of thing - but it’s not cheap. Doing the animation by hand is possible, but either very time consuming, or leading to poor results.