DexterGaya - Hand to Hand Combat \ Unreal Engine 5 Animation

Studio Mocap Series - Hand-to-Hand Combat includes different combinations of punches and kicks that are commonly witnessed in street fights. As the best combat pack within the Studio Mocap Series, this pack consists of realistic fight moves in the form of punches, kicks, takedowns, evasions, and more.

There are also involuntary motions like toppling and getting knocked out or thrown.Have digital actors throw fists, deliver kicks, land takedowns, and piece together combos. Keep it personal between two fighters as they trade blows, or create a melee of multiple fighters for a chaotic free-for-all.

Whether for sports tournaments, street fights, or all-out brawls, you are sure to find the right fighting moves for action-packed combat scenes.All motions are 100% royalty-free and can be exported in FBX or BVH format, making them compatible with real-time game engines such as Unity and Unreal Engine, as well as mainstream 3D tools like 3ds Max, Maya, Blender, and more.

Freely apply singular motions that are as polished as they come, or combine different motions into one smooth sequence by using iClone’s motion editing features to bring your combat animations to the next level.

Note: For iClone & Character Creator users, this pack only supports iClone 8 / Character Creator 4 or above.

  1. Problem by importing animations to Unreal Engine 5 ?

    • You need to import the UE4 Manny Skeleton first. When importing animations, make sure to select the UE4 Manny Skeleton as the target skeleton, then proceed with the import.

      After that, you can retarget the animations to your own character.

Video Sample of this Animations on my Project in Unreal Engine 5