DevTon Studio - Planet VENUS Landscape

**DevTon Studio - Planet VENUS Landscape

**Technical Details:

Number of Materials: 3
Do Materials derive from a Master Material with instances as variations: Yes
Number of Textures: 40 (13xAlpha, 11xDiffuse, 10xNormal, 6xDisplacement)
Texture Resolution (complete list): 4096x4096 x29, 4096x2048 x5, 2048x2048 x4, 1024x1024 x2
Engine Compatibility: 4.12
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
Important/Additional Notes: No

This Venus concept features an advanced landscape master material. The landscape is textured using a method of procedural alpha blending, and eliminates the need for (pain)ting. This method provides extreme customization allowing a unique look to your project based upon the alpha that you create. We used 6 layers for a randomized natural appearance, and a 7th layer was included in order to compensate for background texture tiling using pixel depth. We created two material functions specifically for the lava system, allowing for procedural distribution, emissive color and intensity, as well as a gentle lava flow separate from the main material. A special post process material was created to give a hot air effect to the lava. Also we prepared a material with a random positioning system for lightening. The Venus master material also features a new automatic cliff generation system based on a slope function that includes alpha based blending specific to cliffs.


Looks amazing! Good work guys

Thanks a lot!

Looks great.

thank you :slight_smile:

Sexy as hell :wink:
Even if the Venus surface doesn’t look like you did, i enjoyed your art :wink:

i think its not so active now like in old days, and look more dry, many specialist describe that Venus when was very active planet (millions years ago), we decided give some kick and make more Evil Venus :P,