[DEVLOG] Project 'Caillou' - The first game inspired by New Caledonia

Looking good. How did you make the foliage responsive? Is it still placed using Unreal’s foliage system?

Positive critism: in your water fly-by the transition from beach to grass is quite instant. Try painting the beach sand a little darker to ease in to the grass and initally plae the grass meshes a little more sparsely :). The water is great.