Devil Devour Alive DX features and gameplay

Hi, I am the programmer for Devil Devour Alive DX, a pick-up-and-play occult themed single screen arcade game.

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The player collects sinners as they fall from the lightning filled sky in a chute that sends them to a pit to be ground eternally between gears all to feed a stream of blood to the devil.

We are planning a release on October 25th, with wishlists available now if you are interested : DEVIL DEVOUR ALIVE DX on Steam

Our two person team has been developing this commercial version of the game from our Ludum Dare 46 game jam submission. https://ldjam.com/events/ludum-dare/46/Devil-Devour-Alive We developed the game in unreal engine and used blueprinting for the code. It’s been a lot of work but I’m really proud of the progress.

Here are the features of our game:
ARCADE STYLE PICK UP AND PLAY ACTION
LO-FI RETRO INSPIRED 1990s AESTHETIC (32-bit era)
“TATE” MODE GAMEPLAY (VERTICAL/PORTRAIT)
ORIGINAL SOUNDTRACK BY MERCURIUS FM (SPOOKY SYNTHWAVE)
KEYBOARD AND CONTROLLER SUPPORT
DRM FREE
WEEKLY CHALLENGES
100 UNLOCKABLE SINNER PORTRAITS
ONLINE LEADERBOARD / HIGH SCORES (TRY TO BE THE BEST!)
PROCEDURAL GENERATED GAMEPLAY (UNLIMITED REPLAY VALUE)
60 FPS ARCADE QUALITY PERFORMANCE (on most hardware)
FULL COLOR DIGITAL MANUAL (PDF)
WALLPAPER PACK (bonus item in game data)

Our Trailer: DEVIL DEVOUR ALIVE DX PC TRAILER - YouTube

Looking forward to hearing your thoughts!