Devices are not appearing as sources in the LiveLink Panel

Windows 10
Unreal Engine 5.2.1
9th generation iPad
iPadOS 16.5.1
Live Link VCam 1.3.1

I have attempted to connect my iPad so that I may use the LiveLink VCam app. I’ve attempted to follow multiple tutorials, all of the plugins are turned on, the Epic Launcher and Unreal Engine and Unreal Editors were added as firewall exceptions, and I am using the IP address provided in the command window after an “ipconfig”. The VCam app spends several seconds “connecting” then an error window pops up saying “Couldn’t connect : Attempt to connect to host timed out” and my iPad does not appear as a source when I click Add Source > Message Bus Source. In every tutorial I see, a device appears in a window and the instructor is able to click on that device. This does not happen for me and I haven’t found an fix in the forums. I have a similar issue with my Mocopi sensors not appearing as a source in the LiveLink panel as well so maybe there is a common cause but I am unsure.