I’m using ACES OpenColor IO config with Composure in Unreal.
I’m getting a “OCIO Invalid” watermark error all across my Composure output on my external monitor.
Color/Signal Flow:
Sony A7sIII (Rec 709) > Blackmagic Decklink > Unreal/ACES OpenColor IO (Input Rec 709 to Linear sRGB) > Output to External Monitor (Linear sRGB to sRGB)
I followed two different tutorials, including this quick one posted above and still seeing the issue. Anyone recognize the issue?