In my previous life (Zaibatsu corporate software development contract-slave) I did all of my software development in VMware virtual machines. This keeps projects separated and the host machine nice and tidy. Having done this so many times in the past, I though I’d do the same thing to do begin my UE4 spelunking. For the most part it worked; the build process was a complete success and completely painless. By the way, good job, guys! The problem is that when I go to run the editor I just built, it errors out saying that it needs DirectX-10 support. Unfortunately VMware’s graphics acceleration support is only up to DX9.
I know that asking for DX9 support in UED is probably impossible, but while I’m thinking out other options (probably building a dedicated box since I don’t want to contaminate my ‘pure’ dev system’s host OS) it can’t hurt to ask: is anyone out there doing something similar? Maybe someone knows of a workaround?
If anyone has convoluted-hack ideas or sarcastic comments, I’d love to hear 'em.