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Development Build Assert (crash)

Getting an Assert when running a development build exe. Does not occur on shipping build.

"
[2021.05.31-19.44.29:742][ 3]LogWindows: Error: Assertion failed: !AsyncState.bUpdateActive [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Engine/Private/Rendering/NaniteStreamingManager.cpp] [Line: 1318]
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Packaged for Windows (Running in VR)
Windows 10 Home
gtx 1650
i7-9750H @ 2.60GHz
32gb ram

error3

I was having the same problem but now its working fine after I enabled Forward Shading in project settings don’t know if this is the fix but its the only thing I changed and now the bug isn’t happening anymore.

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