Getting an Assert when running a development build exe. Does not occur on shipping build.
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[2021.05.31-19.44.29:742][ 3]LogWindows: Error: Assertion failed: !AsyncState.bUpdateActive [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Engine/Private/Rendering/NaniteStreamingManager.cpp] [Line: 1318]
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Packaged for Windows (Running in VR)
Windows 10 Home
gtx 1650
i7-9750H @ 2.60GHz
32gb ram