Hi,
I am working on PC/Steam version of almost finished mobile game (Android, iOS). Adding gamepad/keyboard symbols to game UI, made me think about platform dependency.
Can I set some content folders to be build only on PC and not on mobile/Web builds? Can I set two (or more) versions of some asset (texture, mesh, material) and make low poly/res for mobiles opposite to hi-end quality for PC?
When making a game on PC and mobiles (and consoles) should I have branches for each platform? or can I set configuration for each and work in one workspace?