Developer Deep Dive Live Stream | Scene Graph
Join us on 6/25 @ 12:30 PM ET
Curious to learn more about Scene Graph? Join us for the next Developer Deep Dive!
June 25 @ 12:30 PM ET
Youtube: https://www.youtube.com/@FortniteCreate
UE Youtube: https://www.youtube.com/@unrealengine
UE Twitch: Twitch
Tune in for a Q&A with the dev team as they share best practices and insights on the new tool!
2 Likes
This innovation made me very happy! I am incredibly grateful to everyone who is working to improve UEFN. Now it’s more like a game engine. This will greatly facilitate my future plans, which include procedural generation of the environment. I hope this will be released in the near future. I would also like to see in the future (if possible) the ability to save player data from all my maps and the maps of the teams I play on, edit that data, and load it. Not that this is a super important functionality, but it would be great to have it in your arsenal. I’d also like to hear your thoughts on the possibility of using matchmaking to move a group of players to another island.