Philippine Tricycle (Realistic)
The tricycle is the everyday motorcycle taxi of Philippine streets: a commuter motorcycle with a hand-built stainless sidecar. This pack brings a realistic, game-ready, fully modular version to Unreal Engine, ready for Southeast Asian city scenes, open worlds and cinematics.
Features
Modular: motorcycle, sidecar chassis, bench, two rear styles (enclosed chrome pod / open tub), sidecar roof, driver canopy
Optional parts: roof luggage rack, rider windscreen, clear rain wrap
One Blueprint (BP_Tricycle) to switch rear style, roofs, rack, windscreen, rain wrap, paint and livery in the editor
The motorcycle also works on its own (side stand up/down)
4 paint + livery variants (original artwork), plus any colour via a PaintColor parameter
Clean and Used presets: dirt, rust at welds, paint scuffs, chrome wear and metal dullness are all adjustable
Separate wheels, steering and side stand with correct pivots
Real-world scale, sized for two seated adult passengers and a rider
Technical details
Triangles (LOD0): 76,514 default (enclosed rear); 79,662 with all options; 68,106 open-rear version
LODs: 4 per mesh (LOD0 + 3)
Collision: custom convex (UCX) collision on every module
Textures: PBR (Base Color, Normal (DirectX), ORM packed), 4K main sets, 2K parts and roofs, plus a Mask map (paint / dirt / wear / rust)
Materials: one master material with instances
Meshes: 18 static meshes
Engine version: Unreal Engine 5.8
Nanite: off (hand-made LODs included)
Notes
Contains no real-world brands or logos. Generic motorcycle design.
Modeled in Blender using AI-assisted scripting, then art-directed, reviewed and checked against reference photography by the creator.