Focused on establishing mood and scale for an abandoned stone structure set in an open meadow. Current pass explores color contrast between cool atmospheric lighting and saturated ground vegetation.
• Blockout → Sculpt pass: Major wall masses and arch geometry refined. Introduced asymmetrical collapse on the right façade to break silhouette uniformity.
• Material direction: Flat-shaded stone with subtle value banding for stylized readability. Grass uses high-chroma accents (yellow/blue flowers) to counterbalance the cool fog.
• Lighting: Soft directional light with heavy atmospheric haze to push depth. Foreground shadow intentionally deep to frame the arch opening.
• Composition goals: Archway acts as visual anchor; rubble field guides eye toward structure base. Horizon kept low for monumentality.
• Next steps:
– Add surface breakup (edge wear, cracks, vertex color variation).
– Improve rubble distribution and scale consistency.
– Introduce secondary props (pillars, fragments) to suggest history.
– Tune fog density for clearer midground separation.
– Evaluate player path readability.
