Dev Log Assault Map - Cleverlike Studios

We’ve created an area for the final boss that has a force field that will drop once all the creature spawners have been eliminated (9 on each team).

The force field is build from an dome mesh, and a Niagara particle system that uses the mesh as the spawn location for the particles.

Static Mesh

Niagara System

The area becomes accessible only when a score counter registers that the phase 2 creature spawners are eliminated.

The material has its attributes exposed in the sequencer so we can animate them as well.

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